Not exactly Easy to stand out for gaming demo. Once you push a few key specs—at least 1440p, 120 Hz, 0.1-ms response time, and a few others—any display will work. Some companies combat this by improving color reproduction or making those specs even higher. Then there’s the BenQ, which decided to make this particular big 48-inch model that I’ve been experimenting with for a few weeks.
As a display, the BenQ Mobiuz OLED gaming display – especially the model EX480UZ – is impressive. It ticks all the boxes you need when playing games on a special sheet. It has a 4K OLED panel, a 120-Hz refresh rate (we’d like to see 144-Hz, but it’s not bad) and even HDR support.
The only problem is that it exists. Huge. Average computer monitors are usually in the 22- to 24-inch range. This is 48 inches. This is not more than twice the size of a normal monitor. Because of how math works, it means doubling the diagonal scale. Four times the environment. So if you’re reading this article on a 24-inch monitor, imagine three of them stuck together. They are all sitting on your table.
Entry is a lot.
(Huge) image quality
Before we fix on this behemoth of size, let’s talk about how it works. In general, gaming monitors often leave out some of the features you might expect from a television. High Dynamic Range (HDR), a color-enhancing feature on this benchtop monitor, is sometimes missing from gaming monitors. But it’s one of the improvements you can make to get better image quality, so it’s worth a look here.
BenQ’s implementation is also particularly good. Unlike most LED displays that rely on an LED backlighting system to illuminate the screen above, OLED displays are organic LEDs with a single pixel size that allows you to illuminate only the pixels you need to display the image. This means much deeper black levels. While a standard display looks slightly gray when showing a black screen, OLED is completely dark. Pixels are black. This better contrast between light and dark already improves the image in non-HDR games, but when I played games that support HDR, the image was as sharp as possible.
The monitor also supports AMD FreeSync, which helps the AMD graphics card sync up to the screen with no dropped frames at up to 120 Hz, which is great – expect this feature is in most TVs and monitors these days – when I’m gaming. Overtime. Any game with fast action will benefit from super-high frame rates.
But when we talk about picture quality, we’re not just talking about pixels. Many other factors affect how far you look on the display. This is why many gaming monitors can only get away with a 1440p display. Although 1440p is a lower resolution than 4K, it’s still good enough for individual pixels to be mostly invisible on smaller displays when placed at a normal distance from your desk.
But this benchtop display is no ordinary gaming display.
When I first set up this monitor I tried to fire up a game. Overtime And he had to stop almost immediately. I don’t exactly have a small desk—the surface area is about 2.5 feet deep by 5 feet wide—but I had to remove both 27-inch monitors to make room for it. Despite this, and no matter how far back I sat in my seat, the screen was amazing.
OvertimeIn the upper right hand corner of the screen, the running feed where the players died – just got high on me. What I had previously been able to ascertain by looking at the ball of my eyes suddenly required me to move my entire head to see. If I want to see my own health level in the game, that’s all the way to the bottom left corner. My neck began to ache as I tried to find critical information.
Active display is also starting to become a serious injury. The clear OLED screen was great for blasting light to create an eye-catching image. The only problem is that this picture is two feet in front of me. And it was filling my peripheral vision. Every time I sat in front of him, I began to feel a strong sense of pressure. It was just great stuff.
It didn’t take long before I couldn’t stand this thing on my desk. After a couple of games I unplugged it and put my old controllers back in. But maybe I’m using it wrong, i thought. I mean, this thing is basically TV—basically, what everyone who saw it in my house said. “This thing is basically television.”
So, I took it from my desk to the living room. And I felt more at home there. Suddenly, the 4K panel didn’t feel so unnecessary. When I sat 10 feet or so away from the monitor, it wasn’t that scary, and I could appreciate how detailed the image looked. It wasn’t the best TV I’ve ever seen, but it provided a great picture when I played some PS5 games.